One can always say that this is because the teams have no money. But how do you explain it when a solvent team unloads their Warcraft 3 team because they choose to?
"Having an entire Warcraft 3 team in your ranks is not worth it."
Having an entire Warcraft 3 team in your ranks that would compete for the top spots is simply not worth it. Not with StarCraft 2 about to bring everything to ground zero. And especially not with the inflated player salaries.The monthly wages that players want to receive are between $500 for players that never win anything and above $5,000 for the good ones. If you want to have the absolute superstar team, then you need to be prepared to pay over $15,000 each month. Or closer to $30,000 if you are willing to believe the crazier rumours that go around.
For what? For two seasons of the WC3L a year where the team can win $7,500 for first place?
This is why Warcraft 3 teams dissolve their squads. To put things into perspective, Jang "Moon" JaeHo's wage alone can support the world's number one Counter-Strike squad (and you will still have money left over). Such a team goes to six events every year with a prize purse larger than that of the WC3L.The inflation in Warcraft 3 player wages has hurt the industry. Organisations will prefer to focus on solo players. Teams in Warcraft 3 will keep getting weaker and the team competitions will become less interesting.
The WC3L is already suffering from it. Now it has two scenarios ahead of it. One is that it will implode altogether. The other is that it will become a predominantly Chinese league because that is where it will still be possible to assemble a competitive team cheaply.
"Moon's wage could support the world's number one Counter-Strike squad."
But what was it that actually got the pendulum swinging?A team whose name I will not mention. Let's call it The Unnamed Team (TUT). They came in with a plan to bring trophies from the most important events as quickly as possible. Not only that, but with the intention of getting a monopoly. That means they did not make any compromises - they attracted top players with wages the scene had never seen before.
The only reason why they were able to do so was because they were spending much more money than was actually coming in from sponsors. Those are the benefits of having rich investors and not having to balance the books for a year. Or three years.
Whether intentionally or not (take your pick), TUT caused the salaries in the entire Warcraft 3 scene to rise. Players comparable to TUT's stars began asking the question: "Why am I not getting as much as they are?"You know the rest of the story. TUT made sure they had the best players and that no other organisation would want to pay the upkeep of a team that could challenge theirs. Now they are the only kid left on the playground. They achieved invincibility. But at what expense?
At the expense of destroying the trophy they were after in the first place. Bravo.
BRAVO!
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In loving memory of all the WC3L teams that have decided not to go on.















SK did the same by buying the koreans, a time ago, so dont blame mYm.
Anyway, I am a mYm fan, and i defend mYm in this article, SK is just jealous imo, they did the same about 1 year ago with buying whole WE squad.
The end.
AmIWrong.?
The main income for the big teams such as MYM and SK is supposed to be from sponsors and ads on the homepage and playershirts etc. The better the team, the more people will look at the shirts, visit the page etc. This means more sponsors willing to spend money/pay for ads. This money can now in turn be used to make your team even more attractive so that it attracts more fans/viewers along which comes more sponsors and higher gains from your ads etc. Here is where the messy part comes, knowing when to invest, in what to invest.and where/when there is no further need to spend more.
As with any company you need a fund to start with and you are always taking a risk of losing that fund entirely if things does not work out as intended.
A game company is like a huge advertisor where the players are walking commercials for various products. The better the player, the more people will notice and become influenced by the commercials.
The prizemoney from the tournaments is very much secondary along with all the other minor sources of income these powerhouses try to make some money from.
I dont think clans in warcraft are build for winning money.
It`s all about publicity for the sponsors.
To sponsor a whole company (like Mym) with a website and merchandise aso makes more sense than sponsoring a single player.
prize money goes to the players. the sponsors are happy as long as the players they sponsor get all the gold titles. who wants to sponsor a team whose players don't win anything?
carmac, please don't be so biased.
however some people will say it's just a whine-article from a jealous guy :/
Was a pleasuere to read
The article is nothing special and I don't like the connection to SK Gaming - it just feels like a big bottle of whine.
It is not correct to blame a special team (even if you call it TUT) by having a team in SK that gets only 15% less wages overall. And as I said: As long as a team makes profit out of a team (public interest, sponsors attraction etc) it's up to them to offer these special high amounts of money.
Of course there are many factors that have contributed to the current state of affairs but player wages and teams no longer being able to assemble a competitive squad are a major reason.
It would be nice if you also told us where you got your 15% from.
Wc3 is bigger in a much more esports saturated market (Korea) than pretty much any other game, bar starcraft. And its doing well in China, which is potentially an ENORMOUS market. Go them tbh.
Today we know that they were all wrong and we know that it helped to develop StarCraft in Korea.
Ok, I know that many people will say now that it is maybe not possible to compare SC with WC3... maybe they are right, maybe not.
Though I totally agree with you that it ain't good for the industry and the competition to have one team that is winning everything over years and years. But we don't have a team like that right now. It has and it always will be, that teams will be wining a league/event for a few seasons and sooner or later new players, new sponsors, new teams, etc will raise and keep the competition up. (sidenote: see ToT winning BWCL in StarCraft for I guess 5 times in a row and everything else as well... these days there are two more teams that are better or on the same level).
Lucifer january of 2005
Moon ~2005
since then almost 4 years, 4-5 WC3L editions and some NGLs. I would say that the golden years of wc3 (including the imba 4K wc3 team) was arround this years. And you say that this killed the scene?
The article is a bit 'populist' but I know, that is the Sk website.
This is happening since the last couple of years. Teams disbandings are being "popular" lately, but they were not usual in the last years.
In the article, you are also just counting the prize pool in WC3L or NGL-ONE, and I really doubt that big teams care so much about those prizes, having sponsorships, advertisements, merchindising, whatever.
Maybe the SC2 release is killing WC3, but teams with more money than others have been there for long time. Is the Premiership in England worse since the big russian/american investors have arrived? No freaking way.
right!
And to expand that...
- Real Madrid kills football?
- Hollywood stars are bad for upcoming young actors?
- Bayern Munich kills the German Bundesliga?
etc etc
And I wanna add: Players like Moon or Sky are also a brand. You cannot define their value in what they revenues generate with prize money. Ronaldo can play bad ten games in a row, it doesn't matter. He just needs to play and show his face. And normal sports or eSports in Korea showed and proofed that we need 'stars' and it showed that individuals are easier to brand and to bring to the market then a whole team. Best example at the moment: Boxer. Plays bad but brings much much value to his team with his name...
In other countries where the teams that do not break even are punished with relegation (like France) it is impossible for teams to compete with the Serie A teams for the top players. Even though Serie A teams pay with money they don't even have! A ton of teams, including Real Madrid, are in debt for millions. This creates an artificial imbalance between teams in countries where clubs are forced to be solvent and teams that can be in debt for millions.
In the long run, the effect it has on football is very harmful.
Also, players like Moon or Sky may be a brand but are they profitable for their teams? Let's assume we have a player that gets paid $10,000 a month. That's $120,000 a year. Do you know how much sponsorship revenue esports teams create? I suggest you find that out.